PRODUCT OVERVIEW
Bundle of all 5 March of the Machine Commander Decks, with 1 Growing Threat, 1 Cavalry Charge, 1 Call for Backup, 1 Divine Convocation, and 1 Tinker Time
Each deck set contains a ...
PRODUCT OVERVIEW
8 March of the Machine Set Boosters
1 traditional foil alt-art promo card
40 basic land cards (20 foil + 20 non foil)
Spindown life counter + card storage box
Battle the Machine...
PRODUCT OVERVIEW
12 March of the Machine MTG Collector Boosters—get direct access to the coolest cards
15 Magic cards + 1 foil token in each booster—including 5 cards of rarity Rare or higher and ...
PRODUCT OVERVIEW
36 March of the Machine MTG Draft Boosters—the best boosters for drafting March of the Machine
15 Magic cards per booster
1–2 cards of rarity Rare or higher in every pack
1 Tradi...
PRODUCT OVERVIEW
30 March of the Machine Set Boosters—the best MTG boosters to open just for fun
12 Magic: The Gathering cards per booster
1–5 cards of rarity Rare or higher in every pack
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '